Research list provided by Emery Peck
Overview: This brief paper provides an overarching introduction into gamification in education. Complete with definitions, goals, techniques, benefits, and risks, this resource serves as a nice overview of this topic.
By Joey Lee & Jessica Hammer, via University of Wisconsin Stout
Overview: This infographic compares characteristics of games, game-based learning, and gamification by using the example of the children's game, hopscotch. The visual is designed to provide a streamlined and descriptive comparison of each approach to learning.
Overview: This step-by-step guide to gamifying learning provides clear and practical options for classroom use. Also included in this great resource is a handful of online resources to explore.
THIS RESOURCE LIST WAS PROVIDED BY:
- Emery Peck
- Assistant Professor of Education
- Muncie, Indiana
- Twitter @onecheekwonder
- Interesting Fact: 2004 Mario Kart: Double Dash National Top 20 Finalist
- Educational Interests: Competency Based Education, Multicultural Education, Differentiated Instruction In Higher Education
"Change happens over time, improvements come with each generation. Do your part to make small changes now, so those who follow may benefit in a better future. Change kids lives today, see the change in a better tomorrow."
Do you have other favorite resources to help teachers exploring gamification in their teaching? Share your comments below.
RELEASING NEW STRATEGIES ON THE FIRST TUESDAY OF EVERY MONTH